Just had Ren'Py test my game for errors, none found. They were nice enough to give me this info though.
The game contains 1,821 dialogue blocks, containing 26,711 words and 138,627
characters, for an average of 14.7 words and 76 characters per block.
The game contains 3 menus, 257 images, and 13 screens.
The biggest issue I have left right now is trying to do something with the main menu, other than that I can probably finish the game within an hour. If I really can't make different things appear on the main menu I'll just beta-release the game with the standard non-dynamic main menu and possibly change the standard menu image to make it a little less bland for the final version.
Update: The problem has been solved, I can now start making the menu dynamic. This does mean I have to go back to drawing, so it will take a little longer to finish the beta now.
Update #2: There's no need for a nightshift tomorrow night, I'll just keep working until I'm done tonight (or until I collapse). The beta will be send out in the next couple of hours.
Update #3: Mistress Degree's 1563 files are currently being processed into a game executable.
- 2014/08/02(土) 05:42:15|
yay (porn game is highlight of my weekend yay!)
- 2014/08/02(土) 07:26:20 |
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- blkmage #-
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